

#Minecraft forge mods 1.8 9 mod
Blocks are no longer erased from the registry if the mod isn't present.Also allows Resource pack makers control of a single texture set for most buckets.Ī config option to enable this is defaulted to False. New universal bucket model allowing for rendering an item with any fluid.Increased new model system interaction with older models.

New Block.addLandingEffects hook covering falling onto blocks.New hook in item to override it's tooltip string.New hook to allow 'invisible' potion effects that are not rendered in-inventory.New hook to allow blocks to define which faces in their neighbors get culled.More forcibly discourage modders from using FuildIDs, they should be using FluidNames.Added EMERALD and SILVERFISH to GenerateMineable event.New 'onLoad' method in TileEntity called after the TileEntity is added to the world.Increased console spam when mods do STUPID things.Made Potion.isBadEffect server and client side.New Potion Registry, slowly moving away from IDs for another registry!.New JLine intergration allowing tab-completion in commands as well as color codes in server console.
#Minecraft forge mods 1.8 9 code
MAJOR Game Registry cleanup, more flexible code allowing for potential exposure to modders.Modders can now hook in and expand the progress bars during load. Merged Forge and FML event bus, simplifies events for modders.New Functional IMC messages support to allow more flexible inter-mod functions.New event to allow overriding of fuels recognized by vanilla fuel handling.Some of these new systems are poorly documented, because you all know I suck at writing! So if there are things you wish to know on the modding end ask in the modder support section, or IRC and people will help you and hopefully get documentation at We have many modders who already are updating to 1.8.9, and mods that are written for 1.8.8 will work on 1.8.9 just fine. But API wise this version is fairly stable. Once I get back from Pax South this week I will be going through and pushing as many bug fixes and if needed another RB. We are proud to present the first Recommended build of Forge for 1.8.9. Thanks to DJtheRedstoner for various bug/performance fixes.Īlso, thanks to the Room Contributors in the Discord, especially Abd#5832 and Fawless#9843, for submitting rooms.We all here have been working really hard to get the new Minecraft version, having re-written a large chunk of the decompiler, rendering system, mod interactions, registry handling, and much more. /room sbp - Directly opens the SBP secrets (if you have the mod installed).īig thanks to the respective authors of Danker's Skyblock Mod, Skytils, and NEU for various pieces of code used in this mod./room dsg - Directly opens DSG in the Discord client./room open - Opens the gui for opening either DSG or SBP./room discord - Opens the Discord invite for this mod in your browser./room set - Configure whether the hotkey opens the selector GUI or directly goes to DSG/SBP.
#Minecraft forge mods 1.8 9 full


This mod adds Secret Waypoints to Skyblock Dungeons, allowing for faster and easier secret finding.
